Lots of Minecraft VR News today

Today 3 Minecraft VR related things happened.

The first, and probably the largest one is that the official Minecraft VR version came out today, it uses Minecraft Windows 10 edition, and you need to own a copy of Minecraft Windows 10 edition to play the VR edition.  As an interesting sidenote, if you have the old Java/PC version of Minecraft, you can still get the Windows 10 edition for free, which will also get you the VR version for free.

As a sidenote, the official Minecraft VR version is exclusive to Oculus, It doesn’t appear that Vive users will get to play this version, at least for now…

The next news item is that the people behind the older Minecrift VR mod for Minecraft was notified by Mojang that they are to stop using the Minecrift name, as it’s too similar to Minecraft and could confuse people, and they can no longer use their domain, minecraft-vr.com.  They were told that they could rename the mod and continue development, as long as the new mod didn’t start with the word ‘Mine’.  The developers of Minecrift decided that they are tired of working on that mod anyways and are stopping all development of the mod, and shutting it down.  It’s a sad day as Minecrift was one of the first games I played on my Oculus DK1 back in the day.  It was very fun back then.  The DK2 made it more interesting as I attempted to look through smaller spaces, and would glitch through various blocks on purpose.

The final Minecraft VR news item for today, The ViveCraft mod released a big update for their 1.10.2 version, they say that they’ll be bringing the new changes to their 1.7.10 version as well, but are having trouble with some of the features as of this time.

Personally after playing some of the official ‘Minecraft VR edition’, Minecrift and Vivecraft, I highly prefer the Vivecraft mod.  Roomscale movement makes the game so much more interesting, and some utility mods can help a lot as well.  The official Minecraft VR edition does have the largest viewing distance, and runs extremly smoothly, but there are too many things that I miss from the Java version to get too invested in it.

Well, that’s all for now, I’m looking forward to doing more mining & crafting tomorrow night. 🙂

 

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Windows 10 Upgrade shenanigans

From what I’ve been reading, the Windows 10 Anniversary Update has been doing some … odd things to peoples computers.  First is the whole thing about switching some group policies to only work on the Enterprise or Education versions, making the ‘Pro’ version less useful for businesses as those settings can’t be centrally managed anymore as of this update.  The next issue was a black screen or odd fonts in Steam, Steam has since updated to fix these issues, but it is odd that some features that Steam uses would just suddenly be removed or Locked in Windows 10.

The newest issue so far is an issue with machines with multiple partitions on their main harddrive.  It appears that extra partitions may be damaged in some way, making data inaccessible.  from what I have been reading, (My main computer hasn’t upgraded to the Anniversary update yet, I have a secondary NTFS partition on my Windows drive) Other NTFS/Windows partitions may be unreadable for a short period of time, but they should start working after a short time. Linux and other partitions?  It’s possible that you may need to do a re-install of the Linux system.  Hopefully all of your files survived in that situation.  If your other operating systems are on different drives they won’t be affected by this issue.

If all of this turns out to really be happening as much as people on Reddit are talking about it, Microsoft is really doing some shady things with their OS.  At least it appears that other drives are safe as of now…  I have been working on Linux more again as I don’t really feel that I can trust Microsoft to let things work properly.  If only SteamVR actually worked on Linux…

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Today is the last day of the Windows 10 free upgrade.

Interestingly, Microsoft is sticking to their original plan for the Windows 10 Upgrade and ending it today, July 28th.  I find it interesting that they decided to not keep it going as they seem to really want people to upgrade, but it’ll be nice to have some of my older computers stop nagging me to upgrade them to Windows 10.  If you do decide that you want to upgrade your computer to Windows 10 for free, you will need to do it today, otherwise you will have to stick with Windows 7 or 8.1.

In the end, I have upgraded all of my Windows 8.1 machines to 10, but am keeping Windows 7 as I prefer the customization that I can do on Windows 7, but can’t do on 8.1 or 10

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Yet another … odd Oculus Event

It has been a while since I posted, there hasn’t really been much news as of late, at least nothing that has caught my attention, except for another ‘Oculus Exclusive’ issue that just popped up earlier today.

First of all, Fallout 4 is going to be getting VR support, so far they have been talking about the Vive only.  Thankfully as SteamVR should work with most VR headsets, the game will be available to a large playerbase.  I believe that I will probably get it, I wonder if it’ll be a DLC for Fallout 4 or if it’ll be an entirley new purchase.  Time will tell, I guess.  I think that it’s interesting that they are only talking about the Vive, while it appears that most other companies are talking about Oculus support at E3 this year.  I guess that Oculus has a larger marketing budget than HTC/Valve…

On the other hand, as most anyone who keeps up with VR knows, Oculus wants to have Exclusive games.  Today a game that was going to be sold as a Vive game, Giant Cop,  suddenly switched to being an Oculus ‘timed’ exclusive, much to the dismay of many players who had pre-purchased it, planning on playing it on their Vives.  Those people will not be able to play the game (at least not without breaking DRM) because of the fact that it suddenly became exclusive to the Oculus Rift and Touch controllers.

Personally I *really* don’t like how Oculus is attempting to corner the VR market by making most games exclusive to their headset, making it impossible for people with other headsets unable to legally play the games that they purchased.  I do have a Rift, but I have been having trouble wanting to put it to use.  I really don’t feel that it’d be a great idea to buy games on their store, as the more people who buy from them, the more incentive they’ll have to do their anti-consumer business practices.

Another interesting tidbit of news that came up due to the ‘Giant Cop’ fiasco, the developers of ‘Serious Sam’ came out to say that Oculus came to them with ‘a shitton of money‘ to make their new game, ‘Serious Sam VR‘ an Oculus exclusive title.  They declined to do that, though they said that it was extremly difficult to turn down the amount of money that Oculus was offering.  Personally I’m glad that they’re not planning on making their game exclusive, and I’m planning on getting it, as I want to support developers who are good to their userbase.

A few other notes that came up over the last couple of weeks, new Vive orders are shipping within 3 business days, and Oculus appears to be starting to get ahead on their shipping now as well.  In the end, I want VR to florish, both headsets are very nice, I’m just having difficulty wanting to support one of the companies.  Both headsets have pros and cons… I’ll have to make a post about that soon…

For now, have a nice day.

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Oculus Oculus Oculus…

Oculus really needs to learn that irritating their customer base generally isn’t the best way to make their product popular.  Yesterday they released Oculus Home 1.4, which introduced some DRM features that broke a 3rd party ‘hack’ called ReVive, which allows people to run their Oculus games on the Vive, and other OpenVR compatible headsets.  Interestingly, the developers of ReVive managed to break the DRM for Unreal Engine VR games already and are planning on doing one for games made in the Unity engine as well.  In the end all that adding the new DRM did was cause a lot of anger against them in the Vive, Rift and some of the PC gaming subreddits on Reddit.  It doesn’t appear that the anger has spread too far beyond Reddit, but I feel that those people represent a non-insignificant number of people that would have purchased games from the Oculus store.

My Rift arrived on the eleventh, I haven’t gotten to use it or my Vive much because I came down with a fairly nasty bug the previous Saturday.  It is a very nice piece of tech, but it’s difficult to want to buy games for it after reading how Oculus has been treating their biggest fans.

I used to be a big fan of Oculus, but between the huge shipping delays (My device arrived more than a month after they started shipping, 7 minute preorder.), Retail bundle orders, allowing purchase of a Rift at retail stores before day 1 preorders finished shipping, and now the new DRM… yeah they have not been treating their customers very well.

I’m not saying that HTC has not had any of these troubles with the Vive, but they have been largely responsive to issues that have appeared and there is usually only 1-3 days of drama before the issues are fixed.  Oculus on the other hand has almost been solid drama since late March, as they don’t reply to issues often, and when they do, their response is very sub-par.

After I have had more time to try out the Rift, I’ll put up a review, and my thoughts on the headset itself, this mostly has been what I’m thinking about the company today.  As I said before, the headset itself is very nice.  it is very well built, and the fabric is a nice touch, and the image is very clear on that headset, more to come in a later post.

Also, here’s an interesting image posted by the user ‘Damo3000’ on the Oculus Subreddit for this event…

View post on imgur.com

For now, have a nice day.  There’s more to come soon.

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Vive review – one week on

Well, I have had my Vive for one full week so far, and it is still extremely fun to play on.  I was hoping to have my Oculus so that I could do a comparison of both headsets, but as of right now, I have no info on when it’ll arrive, aside from the ‘estimated shipping’ being between today and May 12th.

Roomscale – This is a game changer, at least for people with enough space.  It needs a 1.5×2 meter space to move around in.  I have had the good fortune to have a 2×2 meter area to play in so I actually exceed the minimum area a bit.  Being able to move around to interact with the environment adds a lot to the immersion.  On the other hand, roomscale needs, well a decently large empty room to move around in.

Motion controllers – The Vive wands are very interesting devices, very reminiscent of the Wiimotes from the Nintendo Wii.  The Vive wands are a little larger than a wiimote, thanks to the circular tracking part at the top of the controller.  This part is what allows the wand to track properly.  The accuracy is amazing, part of me wants to see if I could juggle them in VR, though I really don’t want to break one of them…  They have large touchpads that can be used in different ways by various games, they also double as buttons, there is also a ‘menu’ button directly above the touchpad and the system button is directly below the touchpad.  On the back side of the controller is the trigger and grip buttons.  Overall these controllers work very well, though it’d be nice if they had larger batteries or replaceable batteries.  They haven’t died on me in game yet, but they do show that they’re running low on power fairly quickly.

Base stations – You set these up outside of the outer corners of your roomscale area.  If you don’t need roomscale, you can get buy with just one, but it is highly recommended to have both for proper tracking.  It can be annoying having the headset drop to a gray screen if tracking is lost by, say looking away from the base station.  People on Reddit have been complaining about the base stations being loud, in my experience they are quieter than the fans on my computer, so mine are very quiet.  Ambient sounds easily drown out any noise made by the base station motors.  The large amount of space that they allow for tracking is awesome, though there can be dead zones depending on where you mount them.

The headset itself – It looks like something straight out of a Sci-Fi movie, and works awesomly.  I have seen people complaining about the screen door effect and ‘God Rays’, so far the SDE is there, but it’s far better than it was on the Oculus DK1 or DK2.  You will only see SDE if you look for it, when playing games I usually don’t notice SDE issues.  On the issue of God Rays, I only really see any of those when there is something overly bright against a dark/black background.  Usually game scenes won’t have that much contrast in their environments, so the god ray issue isn’t really all that bad.

In the end, I’m extremely happy with the Vive and the games that are currently available for it.  I’m looking forward to what’ll be coming in the future.  The Vive is a taste of what’s to come in my opinion, things can only get better from here.  Now I wait to see what the Rift will be like…

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Oculus Rift Release day and Windows Upgrades

Some people are having a lot of fun today as the people who Kickstarted Oculus are receiving their Rifts, sadly I wasn’t one of the kickstarters, it had ended shortly before I found out about it.  It also appears that I’m a bit farther back in the group than i thought I was, my rift is still in ‘Preorder’ status, and if some of the stuff that I’ve been reading is true, it’ll be a competition between the Oculus and Vive on which will arrive first.  April will be an interesting month for myself.

On another note, My laptop did upgrade to Windows 10 today, evidently using sleep mode can screw the upgrade up a bit.  On the 16th it did attempt to upgrade to Windows 10, but for some reason the installer failed to start.  After that, it stopped for ten days before prompting me again on the 26th.  It didn’t upgrade then either as I had put the laptop to sleep mode.  When I opened it this morning, the 28th, I used it for a couple of minutes before it restarted automatically.  when the screen lit up, I saw this…

2016-03-28 10.53.29-small

I’m not sure if I’ll keep it on 10, or if I may downgrade it back to 8.1.  If I had been running Windows 7, I think that I would have cancelled the upgrade long before it attempted to upgrade.  I highly prefer the appearance of 7 over 8, 8.1, or 10.

If anyone wants to know how to cancel the upgrade, follow these steps:W10 - 3-27-16 Thanks for letting me know...

First, on the screen above, click on ‘I need more time’

Need more time

Next click on ‘Reschedule’

Reschudle

And then you can click on ‘Cancel scheduled upgrade’.  I didn’t do that as I wanted to see if it really did what people have been complaining about on Reddit.  Yes it does just reboot the computer, weather you were using it or not, had any documents open or not…  it’s really not nice how they go about pushing the upgrade out.  On the other hand, you would *really* need to not be paying attention to not notice the screen that covers everything up for an hour before it upgrades, if you were using it.  If it upgraded during the night while you weren’t using it, then that would be a bit more difficult to notice and stop.

 

 

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Windows 7 machines reportedly upgrading to Windows 10

There have been several threads on Reddit over the last few days about Windows 7, and in some instances, Windows 8.1 upgrading to Windows 10 automatically.   From what people are saying, Windows will restart suddenly and the Windows 10 install will start almost immidatley.  I have taken a look at my Windows 8.1 laptop and it appears that the upgrade to Windows 10 is listed as an ‘Important’ Update, not an ‘Optional’, or ‘Recommended’ update.  Interestingly when I was checking that on my Laptop, I got this message at the bottom of my screen…

Windows 10 yet another

Once I clicked on it, here’s what I saw:

Windows 10 scheduled

So, evidently, my Laptop will be upgraded to Windows 10 on the 16th, weather I like it or not, well probably the 17th as the laptop should be in sleep mode at 11 at night…  I have nothing against Windows 10 itself, It’s better than Windows 8.1 and faster than Windows 7. (Though I still like the appearance of 7 far more than 8, 8.1, or 10)  I really don’t like how Microsoft is pushing Windows 10 out though, tons of nag prompts are not nice, and people don’t like having their machines change abruptly.

Also from what I’ve been reading, some businesses are seeing their machines upgrading as well, often breaking their POS machines, and machines that have software that doesn’t work properly on Windows 10.  The unexpected downtime can also cause issues as well.  At my workplace we’ve done the steps to make sure that this doesn’t happen to us, but I don’t hold much hope for our Windows 7 domain to stay on Windows 7 for much longer, weather we like it or not.

I can see why Microsoft wants Windows 10 pushed out, it’ll make it much easier for them when they only have to patch one OS, but they can’t stop patching Windows Vista, 7, and 8.1 until their End of Life dates come.  Vista will be at EOL soon, but 7 will still be around until 2020 and 8.1 will be around until 2022.  If they try to kill those OSes before the EOL dates, I’m sure that there will be some lawsuits.  Businesses and some people don’t like change, or can’t upgrade yet thanks to older programs which may not work on Windows 10.

Oh, and one sidenote, Daylight Saving time is starting tonight, we all have lost an hour of sleep.  Good thing I shouldn’t have to run much tomorrow/today.

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HTC Vive preorders open tomorrow

vive_soon

I’ve been looking forward to this for a while, the Vive will be open for Preorders starting on Feb 29, and will be shipping in early April.  I am looking forward to getting both headsets in March/April of this year.

Click on the image to go to the HTC Vive website.

On another note, they have also revealed all of their pricing information.  It will cost $799 in the US, and more in most other parts of the world.  I can cartainly see why people are talking about not getting the first gen headsets, as they are fairly expensive.

You can view all of their pricing info on the HTC Vive blog.  I do find some of the markups odd, though many countries do have import fees that can really increase the price of devices from foreign counties.

That’s all for now, have an awesome day.

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The HTC Vive will reportedly cost $799

I find it funny that people were going on about how the Vive would cost so much less than the Oculus back when the price was revealed back in early January.  I felt that the fact that there’ll be more hardware coming with the Vive would cause the price to be higher, and it appears that I was correct.  I find it interesting that so many people are getting very agitated about the high prices of the upcoming VR Headsets, but VR is a fairly new technology.  Back when the price for the Oculus was revealed some people pointed out that DVD players, Bluray Players, and HDTVs were all extraordinarily expensive when they first became available.  Some of those pieces of equipment could cost in the thousands of dollars back in the day.

I for one am planning on ordering the Vive when pre-orders start at the end of February, I’d love to compare the Oculus CV1 to the Vive.  I’m hoping that the facial padding is a bit better than in the Oculus DK2, as it has started to pull free from the plastic and has become a bit of a nuisance.  It’ll be fun getting to play games in higher quality VR in the near future.  Preorders for the Vive will start February 29, and they’ll start shipping in April.

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