Lots of Minecraft VR News today

Today 3 Minecraft VR related things happened.

The first, and probably the largest one is that the official Minecraft VR version came out today, it uses Minecraft Windows 10 edition, and you need to own a copy of Minecraft Windows 10 edition to play the VR edition.  As an interesting sidenote, if you have the old Java/PC version of Minecraft, you can still get the Windows 10 edition for free, which will also get you the VR version for free.

As a sidenote, the official Minecraft VR version is exclusive to Oculus, It doesn’t appear that Vive users will get to play this version, at least for now…

The next news item is that the people behind the older Minecrift VR mod for Minecraft was notified by Mojang that they are to stop using the Minecrift name, as it’s too similar to Minecraft and could confuse people, and they can no longer use their domain, minecraft-vr.com.  They were told that they could rename the mod and continue development, as long as the new mod didn’t start with the word ‘Mine’.  The developers of Minecrift decided that they are tired of working on that mod anyways and are stopping all development of the mod, and shutting it down.  It’s a sad day as Minecrift was one of the first games I played on my Oculus DK1 back in the day.  It was very fun back then.  The DK2 made it more interesting as I attempted to look through smaller spaces, and would glitch through various blocks on purpose.

The final Minecraft VR news item for today, The ViveCraft mod released a big update for their 1.10.2 version, they say that they’ll be bringing the new changes to their 1.7.10 version as well, but are having trouble with some of the features as of this time.

Personally after playing some of the official ‘Minecraft VR edition’, Minecrift and Vivecraft, I highly prefer the Vivecraft mod.  Roomscale movement makes the game so much more interesting, and some utility mods can help a lot as well.  The official Minecraft VR edition does have the largest viewing distance, and runs extremly smoothly, but there are too many things that I miss from the Java version to get too invested in it.

Well, that’s all for now, I’m looking forward to doing more mining & crafting tomorrow night. 🙂

 

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