Mojang is ending the development of Scrolls

In all honesty, I didn’t know much about Scrolls, aside from it being a new project that caused Zenimax to attempt to sue Mojang.  In the end, I think that the settlement that came out from that may be part of the reason that Microsoft is having Mojang discontinue that game.  From what I can tell, usually when you license something, such as the ‘Scrolls’ trademark, you have to pay a fee of some sort.  Between that, and their cash cow being Minecraft, not Scrolls tells me that this probably was going to happen in the not so distant future after the acquisition was finished.

Click here to read their post on the Scrolls site.

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Minecraft on Hololens

Earlier today, there Microsoft had a presentation about Minecraft on their Hololens headset…

I have to wonder how close to reality that presentation is, I heard that Microsoft said that some truly epic things could be done with the Kinect, but none of that really happened, at least from what I’ve heard.  They want to make Windows 10 THE OS for VR and AR, seeing that they have a partnership with Oculus/Facebook, and evidently Valve/HTC on their Vive headset, they will probably be quite successful at doing that.

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The new Oculus Rift has been revealed!

I’m happy to see that the Oculus Rift will soon be released to the general public, sadly they put Mac and Linux support ‘on hold’, which means that Windows will be a requirement to use the Rift.  From some of the articles that I’ve been reading, thanks to a partnership with Microsoft (Which is probably the primary reason that Mac/Linux support was put on hold) the Oculus will be natively supported on Windows 10, and it’ll be possible to play XBox games on it.

In the end, I’ve become partial to the HTC Vive headset, it will have similar specs to the Oculus, but is being made with a partnership between HTC and Valve.  I think that Valve will want the Vive to work on their Steam Machines, which hopefully will mean Linux support.

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Cities Skylines Update 1.1.0

A game that I’ve been having quite a bit of fun with has had a major update, it does break some things, but for the most part, the new features are very nice.

The biggest new feature is tunnels, which I haven’t seen in a city sim since Sim City 4.  This is very nice, since tunnelled roads appear to work in the same way as surface roads or bridges (except without those blasted support pillars) allowing you to hide some of the messes that can come up as you upgrade the roads throughout your city.

They also added an European map theme which allows you to have more interesting looking cities.

Overall it’s a very nice update, it fixes many bugs, such as ships glitching over land, and adds a few new features.

If you want more information about the update, Click Here.

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RPG Maker 2003 has been released!

Well… this was a couple of weeks ago, but the point still stands, an official release of RPG Maker 2003 has been made, and I’m one happy camper right now.  I’m planning on doing a comparison of RPG Maker 2003, XP, and VX Ace in the near future, so look out for that.

If anyone wants to take a look, Click here.  It’s only 19.99, so it should be worth it for anyone that likes Retro RPGs and would like to try their hand at making one themselves.

In the end though, I’d say that I’m going to stick with RPG Maker VX Ace, which has better looking graphics (Though the chibi characters are a bit annoying for me…) and the flexible scripting system.

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6 Hilarious Ways Game Designers Are Screwing With Pirates | Cracked.com

Yes, I don’t think that people should be put in jail for many years for pirating, but I do still think that it is wrong.  The people that make the games do a lot of work, and usually don’t want people stealing their games.  Here’s some of the funniest ways of stopping pirates…

Piracy accounts for 31 percent of all Internet traffic and, regardless of your personal opinion on the issue, it really does suck for a lot of game developers. But rather than just try to sue the pants off of everyone who ever logs into Bittorrent, some have started thinking outside the box a little.

via 6 Hilarious Ways Game Designers Are Screwing With Pirates | Cracked.com.

I do think that these are some very interesting ways to stop pirates, it appears that many of these worked well, although on occasion a legitimate player got hit with one of these.  In my opinion, the best way to stop piracy is to teach people why it’s bad, such as the fact that the game companies need money to make new games, if you pirate a game, or any other software program for that matter, you will see games and programs that aren’t as good as they could be.

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Maximum PC | Fox News Decides That Videogames Cause bad stuff to happen, Gets Taken to Task by Real Journalists

We wanted to avoid covering this story altogether – our logic, of course, being that Fox clearly wants attention, and it’s pulled very similar game-demonizing stunts in the past. But the outlet’s misinformation-packed article is everywhere now, and we’d be remiss if we didn’t attempt to drop a kernel of actual truth into the mess. So we’re not going to talk about Fox or its alleged “experts.” We’re not even going to link to its article. Instead, we’re going show you some excellent investigative work by the fine folks over at Rock, Paper, Shotgun.

via Maximum PC | Fox News Decides That Videogames Cause Rape, Gets Taken to Task by Real Journalists.

Click the link above to read the entire article. Fox News has not done a good job at making itself look smart in the past few … years.  and saying that video games are so bad that they lead to rape is a good way to annoy gamers.

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